﻿
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace SoucreGame.DTO
{
    class CInfoXaxi : CInfoNhanVat
    {
        public void Update(GameTime gameTime)
        { }
        public void Draw(GameTime gameTime)
        { }

    }
}
